
- Trophies
- 38
- Platinum possible
- Yes
- Space needed
- About 8 GB
- Online servers running
- No
- Time to beat
- about 27 hours
Overview
Demon's Souls is a 2009 action role-playing game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 3. It was released in Japan in February 2009, in North America by Atlus in October 2009, and in PAL territories by Namco Bandai Partners in June 2010. It is described as a spiritual successor to FromSoftware's King's Field series.
It is set in Boletaria, a kingdom consumed by a dark being called the Old One after its king, Allant, misused forbidden Soul Arts. You play a hero brought to Boletaria to kill the fallen king and pacify the Old One. You move through five worlds from a hub called the Nexus, with heavy emphasis on difficult combat and on what happens when you die.
Combat depends on timing for strikes and blocks, and most actions drain a stamina meter. Defeating enemies earns Souls, which act as both experience and currency. If you die you restart at the start of the level with the non-boss enemies back and with lower maximum health, and you can recover your lost Souls by reaching your bloodstain before dying again.
Online play is asynchronous. You briefly see other players as ghosts, can leave messages, and see bloodstains where others died. Co-operative play allows up to three characters to join a host's world, and players can also invade other worlds in player-versus-player combat.
It was a joint project between FromSoftware and Sony's Japan Studio, and early development was troubled by a lack of clear vision. Designer Hidetaka Miyazaki took over the project. The difficulty was meant to recall classic games and give a sense of achievement. Early reactions to the demo were negative, and Sony passed on publishing the game outside Japan.
Atlus released it in North America on October 6, 2009, in standard and limited editions. Publication in Europe was unclear until Namco Bandai Partners signed a deal with Sony on April 16, 2010, and it came out across PAL territories on June 25, 2010. Japanese sales were slow at first, but word of mouth carried it past 100,000 copies there. In North America it sold about 250,000 by March 2010, then moved to the Sony Greatest Hits line, and it passed one million copies worldwide by 2011.
Critics gave it high scores, with the difficulty often named as part of what made it rewarding. It is often cited as the first Soulslike game and led to Dark Souls, Bloodborne and Elden Ring. A remake by Bluepoint Games came out for PlayStation 5 as a launch title on November 12, 2020.
Screenshots
Game details
- Genres
- Action role-playing
- Developer
- FromSoftware
- Composers
- Shunsuke Kida
- Designers
- Takashi Nakamura
- Writers
- Hidetaka Miyazaki
- Producers
- Masanori Takeuchi, Takeshi Kajii
- Directors
- Hidetaka Miyazaki
- Publisher
- Atlus (North America); Sony Computer Entertainment (Japan); Namco Bandai Partners (Europe)
- Modes
- Single player
- Yes
- Local multiplayer
- No
- Online multiplayer
- co-op, up to 3 visiting players
Release dates
| Platform | Region | Date |
|---|---|---|
| PS3 | Japan | 2009-02-05 |
| PS3 | North America | 2009-10-06 |
| PS3 | Europe | 2010-06-25 |
Editions
Limited Edition (North America)
Limited or specialBlack Phantom Edition (Europe, limited)
Limited or specialBudget re-releases
Re-release- Greatest Hits reissue (North America, 2010)
Subscription history
| Service | Tier | Added | Left |
|---|---|---|---|
| PlayStation Plus | Premium | 13 Jun 2022 | |
| PlayStation Plus | 2 Apr 2013 | 6 May 2013 |
Trophies
Trophies38
Platinum possibleYes
- Platinum
- 1
- Gold
- 5
- Silver
- 5
- Bronze
- 27
- Total
- 38
- Points
- 1305
- Platinum time
- 10 to 30 hours
- Playthroughs for platinum
- 3
- Online servers running
- No
- Online note
- Official online services ended on 28 February 2018: co-op, invasions, messages, bloodstains and trading went, and the single-player game stays playable. Trading had made some trophies easier. A fan community runs its own servers.
- Trophy list shared with other versions
- No
- Other versions
- The PS5 remake has its own 37-trophy list (Push Square).
Missable trophies
- The guide warns that one choice at the Monumental is permanent: answer yes or the Friend's Ring is lost
Grind
- Sage's Trophy: every spell
- Saint's Trophy: every miracle
- Rogue's Trophy: every ring
- Soldier's Trophy: every valuable weapon, plus best-weapon trophies for each upgrade path
-
Toughest Soul Trophy
All Trophies Obtained
Platinum 10.07% of players
-
World Uniter's Trophy
Old One Put to Sleep & World United
Gold 32.31% of players
-
Sage's Trophy
All Spells Learned
Gold 12.56% of players
-
Saint's Trophy
All Miracles Learned
Gold 12.89% of players
-
Rogue's Trophy
All Rings Obtained
Gold 12.06% of players
-
Soldier's Trophy
All Unique Weapons Obtained
Gold 11.57% of players
-
False King's Trophy
Slayer of Demon “False King”
Silver 36.08% of players
-
Storm King's Trophy
Slayer of Demon “Storm King”
Silver 39.53% of players
-
Old Monk's Trophy
Slayer of Demon “Old Monk”
Silver 39.33% of players
-
Maiden Astraea's Trophy
Slayer of Demon “Maiden Astraea”
Silver 38.13% of players
-
Dragon God's Trophy
Slayer of Demon “Dragon God”
Silver 44.19% of players
-
Old King's Trophy
Conqueror of Old King Doran
Bronze 23.65% of players
-
Flying Dragon's Trophy
Slayer of Demon “Blue Flying Dragon”
Bronze 28.76% of players
-
Trophy of Hardness
Obtained Best Weapon by Hardstone
Bronze 20.35% of players
-
Trophy of Sharpness
Obtained Best Weapon by Sharpstone
Bronze 18.47% of players
-
Trophy of Distinction
Obtained Best Weapon by Clearstone
Bronze 18.24% of players
-
Master Basher's Trophy
Obtained Best Weapon by Greystone
Bronze 13.61% of players
-
Master Slasher's Trophy
Obtained Best Weapon by Bladestone
Bronze 11.56% of players
-
Master Bowman's Trophy
Obtained Best Bow by Spiderstone
Bronze 16.48% of players
-
Poison Master's Trophy
Obtained Best Weapon by Mercurystone
Bronze 13.14% of players
-
Flame Master's Trophy
Obtained Best Weapon by Dragonstone
Bronze 18.96% of players
-
Blood Master's Trophy
Obtained Best Weapon by Suckerstone
Bronze 13.86% of players
-
Life Master's Trophy
Obtained Best Weapon by Marrowstone
Bronze 12.09% of players
-
Moonlight's Trophy
Obtained Best Weapon by Moonlightstone
Bronze 13.23% of players
-
Darkmoon's Trophy
Obtained Best Weapon by Darkmoonstone
Bronze 14.19% of players
-
Congratulant's Trophy
Obtained Best Weapon by Faintstone
Bronze 14.49% of players
-
Shade Master's Trophy
Obtained Best Weapon by Cloudstone
Bronze 13.2% of players
-
Phalanx's Trophy
Slayer of Demon “Phalanx”
Bronze 72.95% of players
-
Tower Knight's Trophy
Slayer of Demon “Tower Knight”
Bronze 57.16% of players
-
Penetrator's Trophy
Slayer of Demon “Penetrator”
Bronze 41.56% of players
-
Adjudicator's Trophy
Slayer of Demon “Adjudicator”
Bronze 46.93% of players
-
Old Hero's Trophy
Slayer of Demon “Old Hero”
Bronze 40.22% of players
-
Fool's Idol's Trophy
Slayer of Demon “Fool's Idol”
Bronze 46.64% of players
-
Maneater's Trophy
Slayer of Demon “Maneater”
Bronze 40.26% of players
-
Leechmonger's Trophy
Slayer of Demon “Leechmonger”
Bronze 43.59% of players
-
Dirty Colossus' Trophy
Slayer of Demon “Dirty Colossus”
Bronze 38.64% of players
-
Armor Spider's Trophy
Slayer of Demon “Armor Spider”
Bronze 54.66% of players
-
Flamelurker's Trophy
Slayer of Demon “Flamelurker”
Bronze 46.19% of players
Space and patches
Space neededAbout 8 GB
DLC
No downloadable content was released for the game.
Playable today
| Question | Answer |
|---|---|
| Ever released in the store | Yes |
| Has online features | Yes |
Online
Online servers runningNo
The online servers were shut down worldwide on February 28, 2018, ending multiplayer, messages and the World Tendency system. The game stays playable offline.
- Services
Service Status Shutdown date Online multiplayer, messages and World Tendency ended 2018-02-28
Reception
- Aggregates
Outlet Platform Score Scale Metacritic PS3 89 100 - Critics
Outlet Score Scale IGN 9.4 10 GameSpot 9 10 Game Informer 9 10 Eurogamer 9 10 Edge 9 10 GamesRadar 9 10 GameTrailers 8.9 10 PALGN 9 10 GamePro 4 5 Famitsu 29 40
Staff and cast
- Staff
Role Name Director Hidetaka Miyazaki Writer Hidetaka Miyazaki Producer Masanori Takeuchi Producer Takeshi Kajii Programmer Jun Ito Designer Takashi Nakamura Artist Makoto Satoh Artist Masato Miyazaki Artist Hisao Yamada Composer Shunsuke Kida
Notes for collectors
- The North American servers were first due to close in October 2011, then kept running until May 2012, then kept running indefinitely, until the worldwide shutdown on February 28, 2018.
- A few months after the shutdown, fans built a private server that restored the online features.
- The game's voice acting is in English in every region, mostly by Scottish actors.
- Atlus first planned a small run of 15,000 copies in North America and estimated total sales at 75,000. It sold about triple that by April 2010.
- Sony made an English-text version for the Asian market, translated by Active Gaming Media.
- The Japanese disc has a different ID (BCJS30022) and Sony lists a separate 01.04 patch for it.
Credits
- Region
- US
- Time to beat
- about 27 hours
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