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F.E.A.R. First Encounter Assault Recon (PS3) box art

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PS3

F.E.A.R. First Encounter Assault Recon

First-person shooterPsychological horror

Time to beat
about 8 hours

Overview

F.E.A.R. First Encounter Assault Recon is a 2005 first-person shooter and psychological horror game for Windows, PlayStation 3 and Xbox 360. Monolith Productions developed it and Vivendi Universal Games published it. The Windows version came out worldwide in October 2005. The Xbox 360 and PlayStation 3 versions were ported by Day 1 Studios, in October 2006 and April 2007.

You play Point Man, the newest member of F.E.A.R., an elite U.S. Army unit that investigates supernatural events. A paramilitary force takes over an aerospace compound and the first Special Forces team sent in is wiped out by something that is not human. Your job is to evaluate the threat and eliminate the intruders, while a mysterious little girl in red keeps turning up.

Monolith drew the atmosphere from Japanese horror but aimed to make the player feel like the hero of an action film. To do that it combined a slow-motion technique called reflex time, semi-destructible environments and a detailed particle system. The enemy AI was a big focus. Soldiers can flank, lay down suppressive fire and retreat when under heavy fire. Nathan Grigg composed the music and the sound design follows Japanese horror films, which build tension from ambient sound.

The PlayStation 3 port was announced in August 2006 as a launch title for North America on November 17, then pushed back to February 2007, then to April. It has the Instant Action mode from the Xbox 360 version, a street sweeper shotgun that is exclusive to it, and a bonus mission that follows the Delta Force recon team through the ATC headquarters. It runs at 720p natively, but the other graphics upgrades of the Xbox 360 version were removed.

The Windows release was very well received, with special praise for the AI. The Xbox 360 version was also well received. The PlayStation 3 port received mixed reviews, with critics pointing at long load times, an erratic frame rate and weaker graphics than the Xbox 360 version. Monolith itself said the ports did not do everything they could have.

The two expansion packs, Extraction Point and Perseus Mandate, were made for Windows and Xbox 360. A PlayStation 3 release of F.E.A.R. Files, which bundled both, was planned and then cancelled.

Game details

Genres
First-person shooter, Psychological horror
Developer
Monolith Productions (PS3 port by Day 1 Studios)
Publisher
Vivendi Universal Games (Sierra Entertainment)
Series
F.E.A.R.
Engine
LithTech Jupiter EX
Composers
Nathan Grigg
Designers
Craig Hubbard
Writers
Craig Hubbard
Producers
Rob Loftus, Chris Hewett
Directors
Craig Hubbard
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
Yes

Release dates

PlatformRegionDate
PS3Europe2007-04-20
PS3North America2007-04-24
PS3Australia2007-04-26

Editions

Standard Edition

Standard
  • Game disc and instruction manual. The PlayStation 3 version includes an Instant Action mode
  • A street sweeper shotgun and a bonus mission that the PC original does not have

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Subscription history

ServiceTierAddedLeft
PlayStation PlusPremium13 Jun 2022

Playable today

QuestionAnswer
Has online featuresYes

Reception

Aggregates
OutletPlatformScoreScaleReviews
MetacriticPS37210031
Critics
OutletPlatformScoreScale
IGNPS38.110
GameSpotPS37.110
PSM3PS37.210
Electronic Gaming MonthlyPS3510

Staff and cast

Staff
RoleName
DirectorCraig Hubbard
DesignerCraig Hubbard
WriterCraig Hubbard
ProducerRob Loftus
ProducerChris Hewett
ProgrammerBrad Pendleton
ProgrammerKevin Stephens
ArtistDavid Longo
ArtistWes Saulsberry
ComposerNathan Grigg

Notes for collectors

  • The PlayStation 3 version was first announced as a launch title for November 17, 2006 in North America and arrived in April 2007.
  • The PlayStation 3 version has its own exclusive weapon, a street sweeper shotgun, and its own bonus mission set in the ATC headquarters.
  • The Xbox 360 version has a different bonus level and a dual-wielded handgun instead.
  • Load times on the PlayStation 3 version were criticised, with one reviewer timing them at up to a minute.
  • This is the original 2005 game, not the sequel F.E.A.R. 2 or F.E.A.R. 3, and the PS3 disc has no trophies.
  • The PlayStation 3 version of the later F.E.A.R. Files bundle was cancelled.

Credits

Region
US
Time to beat
about 8 hours

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