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Castlevania: Aria of Sorrow

Castlevania: Aria of Sorrow is a 2003 action role-playing game developed by Konami Computer Entertainment Tokyo and published by Konami for the Game Boy Advance. It is the 20th main entry in the Castlevania series, as well as the third and final game produced for the system.

PlatformRole-playing (RPG)Adventure

Update patch
No patch
Time to beat
about 7.9 hours
Plays offline
Yes

Overview

Castlevania: Aria of Sorrow is a 2003 action role-playing game developed by Konami Computer Entertainment Tokyo and published by Konami for the Game Boy Advance. It is the 20th main entry in the Castlevania series, as well as the third and final game produced for the system. Producer Koji Igarashi, who had led the production teams for previous Castlevania games, oversaw Aria of Sorrow's development in parallel with its predecessor Castlevania: Harmony of Dissonance (2002). Michiru Yamane returned to compose the music alongside Takashi Yoshida and Soshiro Hokkai. Director Junichi Murakami was new to the Castlevania series.

In contrast with other Castlevania titles taking place in the late medieval period or the early 20th century, Aria of Sorrow is set in 2035, decades after a climactic war resulted in Dracula's permanent demise and his castle being sealed in a solar eclipse. The plot follows the journey of Soma Cruz, a teenager granted occult powers, as he is trapped in the eclipse and encounters dark figures who wish to inherit Dracula's power. The game has been described as an action-adventure game with elements of role-playing games. Aria of Sorrow introduces several features to the series, such as the "Tactical Soul" system that enables Cruz to absorb the properties of defeated enemies, as well as a full New Game Plus mode.

Aria of Sorrow was released in May 2003. Although it sold poorly in Japan, selling 27,000 units nearly one month after its release, it was commercially successful in the United States, with more than 158,000 units sold in the three months following its release. Aria of Sorrow received universal acclaim, with praise for its visuals, gameplay (particularly the Tactical Soul System), music, and level design. Some critics considered it the best Castlevania game since Symphony of the Night (1997), as well as one of the best Game Boy Advance and Metroidvania genre games.

Official trailer

Trailer. Watch on YouTube

Gameplay

Game Boy Advance Longplay [021] Castlevania: Aria of Sorrow, World-of-Longplays. Watch on YouTube

Screenshots

Castlevania: Aria of Sorrow on Game Boy Advance, screenshotCastlevania: Aria of Sorrow on Game Boy Advance, screenshotCastlevania: Aria of Sorrow on Game Boy Advance, screenshotCastlevania: Aria of Sorrow on Game Boy Advance, screenshotCastlevania: Aria of Sorrow on Game Boy Advance, screenshotCastlevania: Aria of Sorrow on Game Boy Advance, screenshot

Game details

Genres
Platform, Role-playing (RPG), Adventure
Developer
Konami Computer Entertainment Tokyo
Publisher
Konami
Series
Castlevania
Platforms
Wii U, Game Boy Advance
Age rating
ESRB T
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
No
Co op
No
Age ratings
CERO
A
PEGI
12
ESRB
T
ACB
M

Release dates

PlatformRegionDate
Game Boy AdvanceWorldwide2003-05-06

Editions

Standard Edition

Standard

In the box

  • Game Boy Advance cartridge
  • Box with cover art
  • Instruction booklet

Check out the store

Space and patches

Update patchNo patch

DLC

No DLC. Game Boy Advance games had no downloadable content.

Playable today

Playable offline todayYes

Single player only, with no online features. The cartridge runs on any Game Boy Advance, and the game is sold today in Castlevania Advance Collection.

QuestionAnswer
Ever released on discYes, on Game Boy Advance cartridge
Ever released in the storeYes, 23 October 2014
On the Wii U Virtual Console. Later inside Castlevania Advance Collection on 23 September 2021.
In the store to buy todayYes, US$19.99
Inside Castlevania Advance Collection on Switch, PlayStation 4, Xbox One and PC. The Wii U shop has closed.
Can be downloaded again if you already bought itYes
Wii U Virtual Console purchases can still be downloaded again, and so can Castlevania Advance Collection.
Disc runs with no patchYes
Disc runs with the final patchDoes not exist
No patch was ever released.
Has online featuresNo
Online servers running todayDoes not exist
Playable offline today: campaignYes
Playable offline today: local multiplayerDoes not exist
Single player only. Two cartridges can trade souls over a link cable.
Playable offline today: online multiplayerDoes not exist
No online play.
Playable offline today: DLCDoes not exist
No DLC.

Online

Plays offlineYes

Reception

Critics
OutletScoreScale
Famitsu3640
GameSpot8.610
IGN9.310
Game Informer9.2510
Eurogamer910

Staff and cast

Staff
RoleName
DeveloperKonami Computer Entertainment Tokyo
PublisherKonami
DirectorJunichi Murakami
ProducerKoji Igarashi
ProgrammerShutaro Iida
ArtistAyami Kojima
WriterKoji Igarashi
ComposersMichiru Yamane, Takashi Yoshida, Soshiro Hokkai

Notes for collectors

  • Set in 2035: Soma Cruz absorbs the souls of the monsters he defeats to gain their powers.
  • Two players can trade souls between cartridges with a link cable.
  • Has a full New Game Plus.
  • Sold poorly in Japan but well in the United States, more than 158,000 copies in its first three months.
  • Included in Castlevania Advance Collection in 2021.

Credits

Publisher
Konami
Developer
Konami Computer Entertainment Tokyo
Director
Junichi Murakami
Released
2003-05-06
Age rating
ESRB T
Region
US
Time to beat
about 7.9 hours

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