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Command & Conquer 4: Tiberian Twilight (PC) box art

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Command & Conquer 4: Tiberian Twilight

Command & Conquer 4: Tiberian Twilight is a real-time strategy video game, part of the Command & Conquer franchise, released on March 16, 2010. It constitutes a final chapter in the Tiberium saga.

Real Time Strategy (RTS)Strategy

Time to beat
about 8.3 hours

Overview

Command & Conquer 4: Tiberian Twilight is a real-time strategy video game, part of the Command & Conquer franchise, released on March 16, 2010. It constitutes a final chapter in the Tiberium saga. The game was originally intended to be an Asian market online-only version of Command & Conquer 3. It was released for download via online gaming distribution service Steam on March 19, 2010. Command & Conquer 4 also uses EA's own servers for online play, rather than GameSpy Servers which EA has relied on for previous Command & Conquer games.

The gameplay in Command & Conquer 4 no longer follows the same resource-gathering dynamic as previous games in the series. In the main game mode, the player must capture control nodes scattered across a map, and retain more nodes than the enemy player, gaining enough points over time to win the match. Command & Conquer 4 utilizes class-based gameplay as well as some role-playing game elements.

The prologue takes place in the year 2062, 15 years after the Third Tiberium War (which led to the invasion and defeat of the Scrin), and 10 years after the end of Kane's Wrath. Tiberium has evolved and is spreading at such a rate that the whole planet is expected to become uninhabitable by 2068. Humanity is on the brink of extinction. Therefore, Kane, the leader of the Brotherhood of Nod, enters negotiations with the Global Defense Initiative (GDI), in hopes of using the Tacitus and GDI's resources to construct a worldwide Tiberium Control Network. This network will allow the spread of Tiberium to be controlled and turn Tiberium into an inexpensive power source.

Tiberian Twilight is the sequel to Tiberium Wars and had been developed at EA Los Angeles for Windows, Linux, Mac OS and PlayStation 3 platforms. It had been widely rumored to be in development after a series of surveys was sent out by Electronic Arts to fans asking about what they would like in Tiberian Twilight.

Tiberian Twilight received mixed reviews amongst customers and critics, with lower review scores than any of its predecessors or the wider Command & Conquer franchise. The game's single-player campaign, live action video sequences, aggressive digital rights management software, progression system and multi-player mechanisms were the subject of most negative reviews. The game also suffered from prolonged multiplayer connectivity issues, which often led to lost rewards and progression.

Official trailer

Announcement Trailer. Watch on YouTube

Screenshots

Command & Conquer 4: Tiberian Twilight on PC, screenshotCommand & Conquer 4: Tiberian Twilight on PC, screenshotCommand & Conquer 4: Tiberian Twilight on PC, screenshotCommand & Conquer 4: Tiberian Twilight on PC, screenshotCommand & Conquer 4: Tiberian Twilight on PC, screenshot

Game details

Genres
Real Time Strategy (RTS), Strategy
Developer
EA Los Angeles
Publisher
Electronic Arts
Series
Command & Conquer
Engine
SAGE
Platforms
Windows
Age rating
ESRB T
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
Yes
Co op
No
Age ratings
GRAC
12+
PEGI
16
ESRB
T

Release dates

PlatformRegionDate
WindowsWorldwide2010-03-16

Playable today

QuestionAnswer
Has online featuresYes

Credits

Publisher
Electronic Arts
Developer
EA Los Angeles
Released
2010-03-16
Age rating
ESRB T
Region
US
Time to beat
about 8.3 hours

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