Original release
In the box
- Game CD-ROM
- Manual
Released 17 September 1999. SafeDisc copy protection. A 3D graphics card is required.

Prince of Persia 3D is a 1999 action-adventure game developed by Mindscape and published by Red Orb Entertainment for Microsoft Windows. A port for the Dreamcast was developed by Avalanche Software and published by Mattel Interactive in North America the following year under the title Prince of Persia: Arabian Nights.
Adventure
Prince of Persia 3D is a 1999 action-adventure game developed by Mindscape and published by Red Orb Entertainment for Microsoft Windows. A port for the Dreamcast was developed by Avalanche Software and published by Mattel Interactive in North America the following year under the title Prince of Persia: Arabian Nights. It is the first 3D installment in the Prince of Persia series, and the final game in the trilogy that started with the original 1989 game. Taking the role of the titular unnamed character rescuing his bride from a monstrous suitor's schemes, the gameplay follows the Prince as he explores environments, platforming and solving puzzles while engaging in combat scenarios.
Production began in 1997 and lasted over two years. While series creator Jordan Mechner acted as a creative consultant and contributed to the narrative, he was mostly uninvolved. The visual design drew from Medieval Persia with added fantastical elements. A planned PlayStation port was cancelled in favour of the Dreamcast version. Reception of the title was mixed, with most of the criticism focusing on its gameplay and several bugs. Following its sale to Ubisoft, the series was rebooted under Mechner's guidance with 2003's Prince of Persia: The Sands of Time.
Trailer. Watch on YouTube
Prince of Persia 3D 1999 (POP 3D) | Full Gameplay Walkthrough Longplay | LG | PC | No Commentary, Legendary Gaming. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Windows | Worldwide | 1999-09-17 |
Released 17 September 1999. SafeDisc copy protection. A 3D graphics card is required.
Released 1 October 1999.
No DLC or expansion.
Playable offline todayYes
Single-player only, with no online features.
| Question | Answer |
|---|---|
| Ever released on disc | Yes, CD-ROM, September 1999 |
| Ever released in the store | No Never sold as a download. |
| In the store to buy today | No |
| Can be downloaded again if you already bought it | Does not exist |
| Disc runs with no patch | No The CD uses SafeDisc copy protection, which Windows 10 and 11 do not run. |
| Has online features | No |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
| Playable offline today: online multiplayer | Does not exist |
| Playable offline today: DLC | Does not exist |
Plays offlineYes
| Role | Name |
|---|---|
| Developer | Mindscape |
| Publisher | Red Orb Entertainment |
| Producer | Andrew Pedersen |
| Designer | Todd Kerpelman |
| Programmer | Peter Lipson |
| Artists | Jacques Hennequet, Chris Grun |
| Writers | John Morgan, Jordan Mechner |
| Composers | Tom Rettig, Jonelle Adkisson, Greg Rahn |
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