Free download
In the game
- Full game
- V2 update from January 2013 with password saves and an extra boss
Free from Capcom's own site from 17 December 2012. Never sold on disc or in a store.

Street Fighter X Mega Man is a platform game created by Singaporean fan developer Seow Zong Hui. Initially developed as a fan game, Street Fighter X Mega Man later received support from Capcom, who assisted in the production of the game.
Platform
Street Fighter X Mega Man is a platform game created by Singaporean fan developer Seow Zong Hui. Initially developed as a fan game, Street Fighter X Mega Man later received support from Capcom, who assisted in the production of the game. Street Fighter X Mega Man was released as a free download from Capcom Unity on December 17, 2012. The crossover game celebrates the 25th anniversary of both Capcom's Mega Man and Street Fighter franchises. Gameplay mimicks the design of classic Mega Man games with Street Fighter characters substituting as important enemies encountered in the game.
Street Fighter X Mega Man mimics the appearance and gameplay style of Mega Man games released on the Nintendo Entertainment System. The game's premise and plot center around its status as a crossover video game and the respective anniversaries of both franchises. Having fought countless Robot Masters over the years, Mega Man is ready to lie back, relax and enjoy his 25th anniversary. Getting wind of this, Ryu and his fellow Street Fighters want one last battle before they let their own anniversary finish. In terms of gameplay, Mega Man uses the same set of moves (the slide and the charge shot) featured in Mega Man 4.
The game began as the private development of Seow Zong Hui who presented an early build to Christian Svensson, Capcom's Senior VP of consumer software, at EVO 2012. Svensson showed the build to several staff members in the Capcom office (including senior community manager Brett Elston), and Capcom later decided to assist in the development of the game. While Zong Hui continued to develop the game based on his original design, Capcom took over tasks such as funding, marketing, and quality assurance. Capcom decided to distribute the game on PC instead of gaming consoles because Zong Hui did not have a license for console development.
Two days after release, Capcom Senior VP Christian Svensson commented on the official Capcom website, Capcom-Unity, that the game has exceeded his personal expectations in terms of downloads, but no exact numbers have been released. Capcom's Senior Community Manager, Brett Elston, noted that the number of downloads during release was enough to cause significant strain on their servers. By March 3, 2013, the game had been downloaded one million times.
Announcement Trailer. Watch on YouTube
PC Longplay [355] Street Fighter X Mega Man, World-of-Longplays. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Windows | Worldwide | 2012-12-17 |
Free from Capcom's own site from 17 December 2012. Never sold on disc or in a store.
Street Fighter X Mega Man had no DLC. It is freeware with no paid extras; the V2 update was free.
Playable offline todayYes
Single-player only, with no online features. Free from Capcom.
| Question | Answer |
|---|---|
| Price at release | Free, 17 December 2012 |
| Ever released on disc | No Only a free download. |
| Ever released in the store | Yes, free download from Capcom, 17 December 2012 |
| In the store to buy today | Yes, free from Capcom's Mega Man site |
| Can be downloaded again if you already bought it | Yes The same free download. |
| Disc runs with no patch | Does not exist |
| Disc runs with the final patch | Does not exist |
| Has online features | No Single-player only. |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
| Playable offline today: online multiplayer | Does not exist |
| Playable offline today: DLC | Does not exist |
Plays offlineYes
| Role | Name |
|---|---|
| Developer | Seow Zong Hui |
| Publisher | Capcom |
| Programmer | Seow Zong Hui |
| Artists | Seow Zong Hui, George Papapetrou |
| Composer | Luke Esquivel |
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