CD-ROM
In the box
- Game CD-ROM
In the game
- Full game
Released 15 July 1997. A DOS game that also runs from Windows 95.

X-COM: Apocalypse is a 1997 science fiction tactical strategy video game developed by Mythos Games and published by MicroProse for DOS. It is the third installment in the X-COM series, following Terror from the Deep.
Real Time Strategy (RTS)StrategyTurn-based strategy (TBS)Tactical
X-COM: Apocalypse is a 1997 science fiction tactical strategy video game developed by Mythos Games and published by MicroProse for DOS. It is the third installment in the X-COM series, following Terror from the Deep. Set 50 years after the second campaign, the game takes place primarily within the futuristic megalopolis of Mega-Primus.
Unlike its predecessors, Apocalypse introduced real-time tactical combat alongside the traditional turn-based mode, with a detailed management layer centered on navigating relations, commerce, and conflicts with the city's various independent corporate and political organizations.
The title's development was famously troubled, marked by friction between Mythos Games and publisher MicroProse over artistic direction and design scope, which series creator Julian Gollop described as a disaster. Despite these production hurdles and a complex development cycle, Apocalypse received generally favorable reviews from critics upon release, who praised its gameplay depth, atmosphere, and innovative integration of urban strategy mechanics, though it achieved less commercial success than the original game.
X-COM: Apocalypse 1997 Trailer, Game Trailers. Watch on YouTube
DOS Game: X-COM - Apocalypse, zirkoni. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Windows | Worldwide | 1997-06-30 |
| Windows | Worldwide | 2008-09-05 |
Released 15 July 1997. A DOS game that also runs from Windows 95.
Hasbro Interactive re-release.
Steam from 4 September 2008, GOG later. Runs in DOSBox. Also in the X-COM Complete Pack.
Space needed60 MB
X-COM: Apocalypse had no DLC.
Playable offline todayYes
Single-player only, with no online features.
| Question | Answer |
|---|---|
| Ever released on disc | Yes, 1997 CD-ROM. |
| Ever released in the store | Yes, Steam, 4 September 2008 Also on GOG. |
| In the store to buy today | Yes, US$4.99 on Steam, also on GOG |
| Can be downloaded again if you already bought it | Yes |
| Disc runs with no patch | No A DOS game. It runs in DOSBox. |
| Disc runs with the final patch | No Still a DOS game. It runs in DOSBox. |
| Has online features | No Single-player only. Multiplayer was cut before release. |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
| Playable offline today: online multiplayer | Does not exist |
| Playable offline today: DLC | Does not exist |
Plays offlineYes
| Role | Name |
|---|---|
| Developer | Mythos Games |
| Publisher | MicroProse |
| Designer | Julian Gollop |
| Programmer | Nick Gollop |
| Artists | Guy Jeffries, Marc Curtis |
| Cover art | Tim White |
| Composers | John Broomhall, Richard Wells |
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