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Xbox 360

Tom Clancy's EndWar

Tom Clancy's EndWar is a strategy game released by Ubisoft for PlayStation 3, Xbox 360, PlayStation Portable and Nintendo DS in November 2008, with a Windows version following in February 2009. The console and PC version is a real-time tactics game designed by Ubisoft Shanghai, while the handheld versions use turn-based tactics.

Real-time tactics

Achievements
60 (1,220G)
1000G possible
No
Space needed
5.92 GB
Update patch
Title update 2
Online servers running
No
Time to beat
about 10.5 hours
Plays offline
Partly

Overview

Tom Clancy's EndWar is a strategy game released by Ubisoft for PlayStation 3, Xbox 360, PlayStation Portable and Nintendo DS in November 2008, with a Windows version following in February 2009. The console and PC version is a real-time tactics game designed by Ubisoft Shanghai, while the handheld versions use turn-based tactics.

The story is set in 2020. After a nuclear attack in Saudi Arabia causes an energy crisis, the United States and a newly formed European Federation race to militarise space, and Russia grows rich selling oil and gas. A series of terrorist attacks, secretly funded by Russia, pushes the United States and the European Federation into World War III. A campaign called Prelude to War plays out how the conflict began.

In World War III, the player picks one of three factions, the European Federation Enforcer Corps, the Russian Spetsnaz Guards Brigade or the United States Joint Strike Force, and tries to take all three capitals or 28 battlefields. Between battles the player chooses where to fight, and the machine fights the ones left unchosen.

There are seven kinds of unit under direct command: riflemen, engineers, tanks, transports, helicopter gunships, artillery and command vehicles. Each beats some types and loses to others, and units gain experience the more battles they survive. The player commands whole platoons and companies rather than individual soldiers.

Ubisoft says the game is completely controllable by voice commands, spoken through any headset that works with the console. A private beta for Xbox Live Gold members ran from June 16 to July 9, 2008, and a VIP demo for pre-orderers followed. Release was pushed back three times, from 2007 to March 2008 and then to November 4, 2008.

The Escalation download added three unit upgrades, four skirmish maps and extra achievements. A Faction Elite pack added six unit upgrades and three battalions, and two further missions were released for free.

The game received mixed to positive reviews. Critics praised the innovative voice command and the persistent online Theatre of War, and marked it down for an uninspired single-player campaign and occasional voice recognition slips. A sequel was in early development but was cancelled in February 2010 because of the game's commercial failure.

Official trailer

EndWar - Launch Trailer, Ubisoft. Watch on YouTube

Gameplay

Tom Clancy's EndWar / Gameplay Xbox 360, nemanja324. Watch on YouTube

Screenshots

Tom Clancy's EndWar on Xbox 360, screenshotTom Clancy's EndWar on Xbox 360, screenshotTom Clancy's EndWar on Xbox 360, screenshotTom Clancy's EndWar on Xbox 360, screenshotTom Clancy's EndWar on Xbox 360, screenshot

Game details

Genres
Real-time tactics
Developer
Ubisoft Shanghai
Publisher
Ubisoft
Engine
Unreal Engine 3
Composers
Alistair Hirst, Matt Ragan
Designers
Michael de Plater
Producers
Audrey Leprince
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
4 players (2 vs 2)

Release dates

PlatformRegionDate
Xbox 360North America2008-11-04
Xbox 360Europe2008-11-06
Xbox 360United Kingdom2008-11-07

Editions

Standard Edition

Standard

In the box

  • Game disc
  • Manual

Headset bundle

In the box

  • Game disc
  • Manual
  • Xbox 360 headset

For the voice commands.

Games on Demand

In the game

  • Full game download

On the Xbox store as a backward compatible game from 6 November 2018.

Buy this game

Achievements

Achievements60 (1,220G)

1000G possibleNo

Total
60
Gamerscore
1220
1000G without online
No
Online trophies
21
Online note
21 achievements need Theater of War, which closed on 28 February 2013.
DLC has trophies
Yes
1000G includes DLC
No
100% includes DLC
Yes
DLC still for sale
Yes
DLC note
Escalation adds 10 achievements worth 220G and is still sold.
Separate trophy lists by region
No
Only in a language other than English
No
Languages
English
Online-only version
No
Digital-only
No
Disc-only
No
Gamerscore, base game
1000
Gamerscore with DLC
1220
  • Communication Officer Completed the Voice Command Trainer. 5G 75.61% of players
  • First Command Won the Warning Signs mission. 10G 94.31% of players
  • Combat Chain Master Defeated Tanks with Gunships, Gunships with Transports and Transports with Tanks. 15G 53.02% of players
  • Impregnable Win Finishing Move without any units being defeated. 30G 7.17% of players
  • Veteran Won one match in each mode (Conquest, Assault, Siege, Raid). 15G 42.65% of players
  • Road to War Completed "Prelude to War" on any difficulty. 15G 36.05% of players
  • World in Flames Completed "Prelude to War" on Hardcore. 20G 3.37% of players
  • Weapon Master Secondary Attack used for the first time. 10G 43.84% of players
  • Hardened by War Won 15 missions in the Solo Campaign. 20G 28.69% of players
  • No Stone Unturned Won 5 missions without using Mission Support in "World War III". 25G 20.62% of players
  • Call of Booty Won a mission by deploying infantry units only. 20G 8.88% of players
  • Lightning War Finished "World War III" in less than 15 turns. 20G 15.55% of players
  • Blitz Captured an enemy Capital in only 3 turns in "World War III". 20G 7.5% of players
  • Tour of Duty Finished "World War III" on Normal. 10G 18.8% of players
  • True Patriot Finished "World War III" on Expert. 20G 2.48% of players
  • Ready for Theater of War Finished "World War III" on Hardcore. 30G Needs online 1.1% of players
  • OpFor Finished "World War III" with all 3 Factions on Hardcore. 40G 0.76% of players
  • Training Simulator Played 20 Single Player Skirmish matches. 10G 3.47% of players
  • Together We Stand Won 10 2 vs. 2 multiplayer Skirmish matches. 20G Needs online 2.62% of players
  • Always Attack Won 3 missions in a row in Theater of War. 15G Needs online 3.56% of players
  • Role of Honor Won 30 missions without killing a unit in Theater of War. 20G Needs online 1.4% of players
  • Urban Operations Played 30 missions in Theater of War city maps. 20G Needs online 1.17% of players
  • Breach and Clear Disarmed 10 minefields in Theater of War. 15G Needs online 0.97% of players
  • Survivor Had one unit fight and survive for 10 missions in Theater of War. 20G Needs online 4.44% of players
  • BOOM Deployed 20 minefields which successfully damaged enemies in Theater of War. 20G Needs online 1.28% of players
  • Mass Murderer Killed 500 units in Theater of War. 5G Needs online 0.93% of players
  • Spearhead Won 5 missions continuously on the same territory in Theater of War. 20G Needs online 2.21% of players
  • Strategist Won a Conquest by securing all Uplinks on a map in Theater of War. 20G Needs online 2.61% of players
  • Point of Attack Won 40 missions as Attacker in Theater of War. 20G Needs online 1.36% of players
  • Dog of War Won a Theater of War Phase as each Faction. 30G Needs online 0.46% of players
  • Air Defense Intercepted 5 incoming Air Strikes with Electronic Warfare. 30G 1.31% of players
  • War is Heck Won 5 missions in a row without losing health in Theater of War. 30G Needs online 1.3% of players
  • Destroyer Destroyed 100 Critical Buildings in Theater of War. 20G Needs online 0.78% of players
  • Fast and Furious Won a mission within 5 minutes in Theater of War. 15G Needs online 2.75% of players
  • Total War Played 100 2 vs. 2 Theater of War missions. 20G Needs online 0.93% of players
  • Command from the Front Killed 10 units with the Command Vehicle's sentry units. 20G 2.63% of players
  • Turning Point Won a match after the enemy had triggered DEFCON in Conquest. 20G 21.63% of players
  • Field Intelligence Upgraded 100 Uplinks in any game mode and any Mission Type. 20G 4.97% of players
  • Assassin Killed 15 enemy Command Vehicles. 20G 1.34% of players
  • Total Warrior Won 30 missions in any game mode. 20G 16.22% of players
  • Command & Control No Uplinks recaptured by hostiles for 10 consecutive Conquest victories. 30G 6.97% of players
  • Adrenaline Retook a Critical Uplink within the 3-minute timer in a Siege match. 20G 2.58% of players
  • Sharpshooter Killed an enemy troop without being spotted. 20G 26.97% of players
  • Predator Defeated 6 hostile units with a single unit. 25G 34.94% of players
  • Do or Die Won a Conquest mission by Annihilation after the DEFEAT counter was under 30 seconds. 30G 2.21% of players
  • Untouchable Won a Skirmish mission and lost no health. 30G 4.61% of players
  • Angel of Death Killed 10 enemy Evacuation Helicopters. 20G 8.01% of players
  • Cleaner Killed 30 enemy regular units. 10G 22.6% of players
  • Army of One Won 20 1 vs. 1 matches in Theater of War. 20G Needs online 1.54% of players
  • Napoleon Achieved a 100% Command Rating in one mission in Theater of War. 20G Needs online 2.34% of players
  • Stormbringer Stormed 10 enemy buildings. 15G 0.87% of players
  • Gates of Fire Defended Capital in Siege 20 times in Theater of War. 20G Needs online 0.66% of players
  • Lonely at the Top Won 100 missions in Theater of War. 30G Needs online 0.91% of players
  • Under Cover Defeated 50 enemy units with infantry in cover. 30G 3.17% of players
  • Unit of Action Played 30 2 vs. 2 matches in any game mode. 15G Needs online 1.35% of players
  • Super Soldiers Had 12 units in your Battalion promoted to Legendary Rank in Theater of War. 20G Needs online 0.59% of players
  • Oppenheimer Defeated 6 Hostiles with one WMD. 20G 3.59% of players
  • Casualties of War Killed 200 units in multiplayer matches. 20G Needs online 1.22% of players
  • Down to Size Purchased 60 unit upgrades in Theater of War. 20G Needs online 0.56% of players
  • Rorke's Drift Won 20 Missions without calling reinforcements in any game mode. 30G 1.05% of players

Space and patches

Space needed5.92 GB

Update patchTitle update 2

The title updates on record for this game.

VersionSizeNeeds system software
Title update 22 KB

DLC

Four add-ons, all still on the Xbox store. Escalation adds 10 achievements worth 220G.

Items
NameAdds
Escalation Expansion PackThree unit upgrades, four skirmish maps and 10 achievements worth 220G. US$4.99 today.
Faction Elite PackSix unit upgrades and three battalions. US$3.75 today.
Veteran Map PackExtra maps. Free.
FirstWar Enlistment PackFree on the Xbox store.

Playable today

Playable offline todayPartly

The campaign and skirmish play offline, and the game is sold on the Xbox store for Xbox One and Xbox Series X|S. Theater of War and online play are gone.

QuestionAnswer
Price at releaseUS$59.99, 4 November 2008
Ever released on discYes, North America, Europe, Australia, Korea and Japan
Ever released in the storeYes, 11 May 2010
As Games on Demand on Xbox 360, then the Xbox store as a backward compatible game from 6 November 2018.
In the store to buy todayYes, US$19.99
Backward compatible on Xbox One and Xbox Series X|S.
Can be downloaded again if you already bought itYes
The Xbox store still lets owners download it.
Disc runs with no patchYes
Title updates only download when the console signs in to Xbox Live.
Disc runs with the final patchYes, title update 2
It still downloads over Xbox Live.
Has online featuresYes
Online multiplayer for up to four and the Theater of War campaign.
Online servers running todayNo
Theater of War closed on 28 February 2013, and Ubisoft lists the online services as shut down.
Playable offline today: campaignYes
Playable offline today: local multiplayerDoes not exist
Playable offline today: online multiplayerNo
Ubisoft has shut down the online services.
Playable offline today: DLCYes
All four add-ons are still on the Xbox store.

Online

Online servers runningNo

Plays offlinePartly

Theater of War, the persistent online campaign, closed on 28 February 2013. Ubisoft has since listed all of the game's online services on Xbox 360 as shut down. The campaign and skirmish play offline.

Services
ServiceStatusShutdown date
Theater of Warclosed2013-02-28
Online multiplayerclosed

Reception

Aggregates
OutletPlatformScoreScaleReviews
MetacriticXbox 3607710063
Critics
OutletScoreScale
GameTrailers910
IGN810
The Guardian45

Staff and cast

Staff
RoleName
Creative DirectorMichael de Plater
ProducerAudrey Leprince
ArtistJunchen Liao
ProgrammerWei Xiang
ComposerAlistair Hirst
ComposerMatt Ragan

Notes for collectors

  • The whole game can be played by voice through a headset, with no need to touch the controller for orders.
  • A code shown when you leave the VIP demo unlocked a special Spetsnaz battalion in the full game.
  • A PlayStation 2 version was planned and then cancelled.
  • A Tom Clancy's EndWar novel came out in February 2008, before the game was released, with two sequel novels after it.
  • Of the 60 achievements, the last 10 belong to the Escalation pack.
  • Several achievements need online Theater of War matches, so they cannot be earned now that the online service is closed.

Credits

Publisher
Ubisoft
Developer
Ubisoft Shanghai
Released
2008-11-04
Age rating
T (Teen)
Disc ID
555307E0
Region
US
Time to beat
about 10.5 hours

Copies in the shop

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