Standard Edition
StandardIn the box
- Game disc
- Manual

Tom Clancy's EndWar is a strategy game released by Ubisoft for PlayStation 3, Xbox 360, PlayStation Portable and Nintendo DS in November 2008, with a Windows version following in February 2009. The console and PC version is a real-time tactics game designed by Ubisoft Shanghai, while the handheld versions use turn-based tactics.
Real-time tactics
Tom Clancy's EndWar is a strategy game released by Ubisoft for PlayStation 3, Xbox 360, PlayStation Portable and Nintendo DS in November 2008, with a Windows version following in February 2009. The console and PC version is a real-time tactics game designed by Ubisoft Shanghai, while the handheld versions use turn-based tactics.
The story is set in 2020. After a nuclear attack in Saudi Arabia causes an energy crisis, the United States and a newly formed European Federation race to militarise space, and Russia grows rich selling oil and gas. A series of terrorist attacks, secretly funded by Russia, pushes the United States and the European Federation into World War III. A campaign called Prelude to War plays out how the conflict began.
In World War III, the player picks one of three factions, the European Federation Enforcer Corps, the Russian Spetsnaz Guards Brigade or the United States Joint Strike Force, and tries to take all three capitals or 28 battlefields. Between battles the player chooses where to fight, and the machine fights the ones left unchosen.
There are seven kinds of unit under direct command: riflemen, engineers, tanks, transports, helicopter gunships, artillery and command vehicles. Each beats some types and loses to others, and units gain experience the more battles they survive. The player commands whole platoons and companies rather than individual soldiers.
Ubisoft says the game is completely controllable by voice commands, spoken through any headset that works with the console. A private beta for Xbox Live Gold members ran from June 16 to July 9, 2008, and a VIP demo for pre-orderers followed. Release was pushed back three times, from 2007 to March 2008 and then to November 4, 2008.
The Escalation download added three unit upgrades, four skirmish maps and extra achievements. A Faction Elite pack added six unit upgrades and three battalions, and two further missions were released for free.
The game received mixed to positive reviews. Critics praised the innovative voice command and the persistent online Theatre of War, and marked it down for an uninspired single-player campaign and occasional voice recognition slips. A sequel was in early development but was cancelled in February 2010 because of the game's commercial failure.
EndWar - Launch Trailer, Ubisoft. Watch on YouTube
Tom Clancy's EndWar / Gameplay Xbox 360, nemanja324. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Xbox 360 | North America | 2008-11-04 |
| Xbox 360 | Europe | 2008-11-06 |
| Xbox 360 | United Kingdom | 2008-11-07 |
For the voice commands.
On the Xbox store as a backward compatible game from 6 November 2018.
Achievements60 (1,220G)
1000G possibleNo
Communication Officer
Completed the Voice Command Trainer.
5G 75.61% of players
First Command
Won the Warning Signs mission.
10G 94.31% of players
Combat Chain Master
Defeated Tanks with Gunships, Gunships with Transports and Transports with Tanks.
15G 53.02% of players
Impregnable
Win Finishing Move without any units being defeated.
30G 7.17% of players
Veteran
Won one match in each mode (Conquest, Assault, Siege, Raid).
15G 42.65% of players
Road to War
Completed "Prelude to War" on any difficulty.
15G 36.05% of players
World in Flames
Completed "Prelude to War" on Hardcore.
20G 3.37% of players
Weapon Master
Secondary Attack used for the first time.
10G 43.84% of players
Hardened by War
Won 15 missions in the Solo Campaign.
20G 28.69% of players
No Stone Unturned
Won 5 missions without using Mission Support in "World War III".
25G 20.62% of players
Call of Booty
Won a mission by deploying infantry units only.
20G 8.88% of players
Lightning War
Finished "World War III" in less than 15 turns.
20G 15.55% of players
Blitz
Captured an enemy Capital in only 3 turns in "World War III".
20G 7.5% of players
Tour of Duty
Finished "World War III" on Normal.
10G 18.8% of players
True Patriot
Finished "World War III" on Expert.
20G 2.48% of players
Ready for Theater of War
Finished "World War III" on Hardcore.
30G Needs online 1.1% of players
OpFor
Finished "World War III" with all 3 Factions on Hardcore.
40G 0.76% of players
Training Simulator
Played 20 Single Player Skirmish matches.
10G 3.47% of players
Together We Stand
Won 10 2 vs. 2 multiplayer Skirmish matches.
20G Needs online 2.62% of players
Always Attack
Won 3 missions in a row in Theater of War.
15G Needs online 3.56% of players
Role of Honor
Won 30 missions without killing a unit in Theater of War.
20G Needs online 1.4% of players
Urban Operations
Played 30 missions in Theater of War city maps.
20G Needs online 1.17% of players
Breach and Clear
Disarmed 10 minefields in Theater of War.
15G Needs online 0.97% of players
Survivor
Had one unit fight and survive for 10 missions in Theater of War.
20G Needs online 4.44% of players
BOOM
Deployed 20 minefields which successfully damaged enemies in Theater of War.
20G Needs online 1.28% of players
Mass Murderer
Killed 500 units in Theater of War.
5G Needs online 0.93% of players
Spearhead
Won 5 missions continuously on the same territory in Theater of War.
20G Needs online 2.21% of players
Strategist
Won a Conquest by securing all Uplinks on a map in Theater of War.
20G Needs online 2.61% of players
Point of Attack
Won 40 missions as Attacker in Theater of War.
20G Needs online 1.36% of players
Dog of War
Won a Theater of War Phase as each Faction.
30G Needs online 0.46% of players
Air Defense
Intercepted 5 incoming Air Strikes with Electronic Warfare.
30G 1.31% of players
War is Heck
Won 5 missions in a row without losing health in Theater of War.
30G Needs online 1.3% of players
Destroyer
Destroyed 100 Critical Buildings in Theater of War.
20G Needs online 0.78% of players
Fast and Furious
Won a mission within 5 minutes in Theater of War.
15G Needs online 2.75% of players
Total War
Played 100 2 vs. 2 Theater of War missions.
20G Needs online 0.93% of players
Command from the Front
Killed 10 units with the Command Vehicle's sentry units.
20G 2.63% of players
Turning Point
Won a match after the enemy had triggered DEFCON in Conquest.
20G 21.63% of players
Field Intelligence
Upgraded 100 Uplinks in any game mode and any Mission Type.
20G 4.97% of players
Assassin
Killed 15 enemy Command Vehicles.
20G 1.34% of players
Total Warrior
Won 30 missions in any game mode.
20G 16.22% of players
Command & Control
No Uplinks recaptured by hostiles for 10 consecutive Conquest victories.
30G 6.97% of players
Adrenaline
Retook a Critical Uplink within the 3-minute timer in a Siege match.
20G 2.58% of players
Sharpshooter
Killed an enemy troop without being spotted.
20G 26.97% of players
Predator
Defeated 6 hostile units with a single unit.
25G 34.94% of players
Do or Die
Won a Conquest mission by Annihilation after the DEFEAT counter was under 30 seconds.
30G 2.21% of players
Untouchable
Won a Skirmish mission and lost no health.
30G 4.61% of players
Angel of Death
Killed 10 enemy Evacuation Helicopters.
20G 8.01% of players
Cleaner
Killed 30 enemy regular units.
10G 22.6% of players
Army of One
Won 20 1 vs. 1 matches in Theater of War.
20G Needs online 1.54% of players
Napoleon
Achieved a 100% Command Rating in one mission in Theater of War.
20G Needs online 2.34% of players
Stormbringer
Stormed 10 enemy buildings.
15G 0.87% of players
Gates of Fire
Defended Capital in Siege 20 times in Theater of War.
20G Needs online 0.66% of players
Lonely at the Top
Won 100 missions in Theater of War.
30G Needs online 0.91% of players
Under Cover
Defeated 50 enemy units with infantry in cover.
30G 3.17% of players
Unit of Action
Played 30 2 vs. 2 matches in any game mode.
15G Needs online 1.35% of players
Super Soldiers
Had 12 units in your Battalion promoted to Legendary Rank in Theater of War.
20G Needs online 0.59% of players
Oppenheimer
Defeated 6 Hostiles with one WMD.
20G 3.59% of players
Casualties of War
Killed 200 units in multiplayer matches.
20G Needs online 1.22% of players
Down to Size
Purchased 60 unit upgrades in Theater of War.
20G Needs online 0.56% of players
Rorke's Drift
Won 20 Missions without calling reinforcements in any game mode.
30G 1.05% of players
Space needed5.92 GB
Update patchTitle update 2
The title updates on record for this game.
| Version | Size | Needs system software |
|---|---|---|
| Title update 2 | 2 KB |
Four add-ons, all still on the Xbox store. Escalation adds 10 achievements worth 220G.
| Name | Adds |
|---|---|
| Escalation Expansion Pack | Three unit upgrades, four skirmish maps and 10 achievements worth 220G. US$4.99 today. |
| Faction Elite Pack | Six unit upgrades and three battalions. US$3.75 today. |
| Veteran Map Pack | Extra maps. Free. |
| FirstWar Enlistment Pack | Free on the Xbox store. |
Playable offline todayPartly
The campaign and skirmish play offline, and the game is sold on the Xbox store for Xbox One and Xbox Series X|S. Theater of War and online play are gone.
| Question | Answer |
|---|---|
| Price at release | US$59.99, 4 November 2008 |
| Ever released on disc | Yes, North America, Europe, Australia, Korea and Japan |
| Ever released in the store | Yes, 11 May 2010 As Games on Demand on Xbox 360, then the Xbox store as a backward compatible game from 6 November 2018. |
| In the store to buy today | Yes, US$19.99 Backward compatible on Xbox One and Xbox Series X|S. |
| Can be downloaded again if you already bought it | Yes The Xbox store still lets owners download it. |
| Disc runs with no patch | Yes Title updates only download when the console signs in to Xbox Live. |
| Disc runs with the final patch | Yes, title update 2 It still downloads over Xbox Live. |
| Has online features | Yes Online multiplayer for up to four and the Theater of War campaign. |
| Online servers running today | No Theater of War closed on 28 February 2013, and Ubisoft lists the online services as shut down. |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
| Playable offline today: online multiplayer | No Ubisoft has shut down the online services. |
| Playable offline today: DLC | Yes All four add-ons are still on the Xbox store. |
Online servers runningNo
Plays offlinePartly
Theater of War, the persistent online campaign, closed on 28 February 2013. Ubisoft has since listed all of the game's online services on Xbox 360 as shut down. The campaign and skirmish play offline.
| Service | Status | Shutdown date |
|---|---|---|
| Theater of War | closed | 2013-02-28 |
| Online multiplayer | closed |
| Outlet | Platform | Score | Scale | Reviews |
|---|---|---|---|---|
| Metacritic | Xbox 360 | 77 | 100 | 63 |
| Outlet | Score | Scale |
|---|---|---|
| GameTrailers | 9 | 10 |
| IGN | 8 | 10 |
| The Guardian | 4 | 5 |
| Role | Name |
|---|---|
| Creative Director | Michael de Plater |
| Producer | Audrey Leprince |
| Artist | Junchen Liao |
| Programmer | Wei Xiang |
| Composer | Alistair Hirst |
| Composer | Matt Ragan |
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