
- Time to beat
- about 1 hour
- Plays offline
- Yes
Overview
Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels in each level to escape and attack enemy characters, by either inflating them to bursting or crushing them underneath rocks.
Dig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game".
Upon release, Dig Dug was well received by critics for its engaging gameplay and kawaii character design. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and spin-offs, including the Mr. Driller series, for several platforms. It is in many Namco video game compilations for many systems.
Official trailer
Gameplay Video. Watch on YouTube
Screenshots
Game details
- Genres
- Arcade
- Developer
- Atari, Namco
- Publisher
- Datasoft, Inc., Thunder Mountain
- Series
- Dig Dug
- Platforms
- DOS
- Modes
- Single player
- Yes
- Local multiplayer
- No
- Online multiplayer
- No
- Co op
- No
Release dates
| Platform | Region | Date |
|---|---|---|
| Xbox 360 | First release | 1983-12-31 |
Subscription history
| Service | Tier | Added | Left |
|---|---|---|---|
| Xbox Game Pass | Console | 1 Jun 2017 | 31 May 2018 |
Playable today
Playable offline todayYes
Single-player only, with no online features.
| Question | Answer |
|---|---|
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
Online
Plays offlineYes
Credits
- Region
- US
- Time to beat
- about 1 hour
Spotted something that's wrong? Tell me and I'll check it.


