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Dig Dug (Xbox 360) box art
Time to beat
about 1 hour
Plays offline
Yes

Overview

Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels in each level to escape and attack enemy characters, by either inflating them to bursting or crushing them underneath rocks.

Dig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game".

Upon release, Dig Dug was well received by critics for its engaging gameplay and kawaii character design. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and spin-offs, including the Mr. Driller series, for several platforms. It is in many Namco video game compilations for many systems.

Official trailer

Gameplay Video. Watch on YouTube

Screenshots

Dig Dug on Xbox 360, screenshotDig Dug on Xbox 360, screenshotDig Dug on Xbox 360, screenshot

Game details

Genres
Arcade
Developer
Atari, Namco
Publisher
Datasoft, Inc., Thunder Mountain
Series
Dig Dug
Platforms
DOS
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
No
Co op
No

Release dates

PlatformRegionDate
Xbox 360First release1983-12-31

Subscription history

ServiceTierAddedLeft
Xbox Game PassConsole1 Jun 201731 May 2018

Playable today

Playable offline todayYes

Single-player only, with no online features.

QuestionAnswer
Playable offline today: campaignYes
Playable offline today: local multiplayerDoes not exist

Online

Plays offlineYes

Credits

Region
US
Time to beat
about 1 hour

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