
- Space needed
- About 929 MB
- Time to beat
- about 8 hours
- Plays offline
- Yes
Overview
From Dust is a god video game, designed by Éric Chahi and developed by Ubisoft Montpellier. The game was released for Microsoft Windows, PlayStation Network, and Xbox Live Arcade in 2011. Described as a spiritual successor to Populous, the game revolves around The Breath, which was summoned by a tribe to help them seek and recover their lost knowledge. In the game, players, controlling a cursor, can manipulate matter such as lava, soil, and water. Players can help the tribespeople to overcome challenges including finding different totems and overcoming natural disasters. In addition to the story mode, the game features a Challenge mode which offers a shorter, but harder experience.
Originally starting its life as a strategy game, From Dust marked the return of Éric Chahi to the video game industry following an extended sabbatical after the completion of his last game, Heart of Darkness. The project was created as a result of his fascination with volcanoes, and his desire to combine the ambivalence and violent characteristics of their nature in a new video game. The team was further inspired by African and New Guinean tribes, Conway's Game of Life, works of Polish painter Zdzisław Beksiński, and Koyaanisqatsi. Some features, such as the biological life cycle of the tribespeople, were left out of the game because of the huge amount of work they would require. Ubisoft was originally doubtful about the project but was later convinced by Chahi. The game was made by a small team within the Montpellier studio, so was considered an independent game produced by a large publisher. The game was announced at E3 2010 as Project Dust.
The game received a generally positive reception on release, with critics praising the game's physics, simulation, openness and graphics, while criticizing the game's artificial intelligence and camera angles. Opinions on the game's Challenge mode and mission design were polarized. The PC version of the game fared worse than other platforms for its technical issues and digital rights management. The game was a commercial success for Ubisoft, selling over half a million copies and became Ubisoft's fastest-selling digital game. Despite its success, Chahi confirmed that he will not return to develop a sequel.
Official trailer
Launch Trailer. Watch on YouTube
Screenshots
Game details
- Genres
- Simulator, Strategy, Adventure
- Developer
- Ubisoft Montpellier
- Publisher
- Ubisoft Entertainment
- Engine
- LyN
- Platforms
- PlayStation 3, Windows, Xbox 360
- Age rating
- ESRB E10+
- Modes
- Single player
- Yes
- Local multiplayer
- No
- Online multiplayer
- No
- Co op
- No
- Age ratings
- USK
- 6
- PEGI
- 12
- GRAC
- 12+
- ACB
- G
- ESRB
- E10+
- CERO
- A
Release dates
| Platform | Region | Date |
|---|---|---|
| PlayStation 3 | North America | 2011-09-13 |
| PlayStation 3 | Europe / PAL | 2011-09-14 |
Subscription history
| Service | Tier | Added | Left |
|---|---|---|---|
| PlayStation Plus | 4 Oct 2016 | 31 Oct 2016 |
Space and patches
Space neededAbout 929 MB
Playable today
Playable offline todayYes
Single-player only, with no online features.
| Question | Answer |
|---|---|
| Ever released in the store | Yes |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
Online
Plays offlineYes
Credits
- Region
- US
- Time to beat
- about 8 hours
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