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Hohokum (PS3) box art

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PS3

Hohokum

MusicAdventureIndie

Space needed
About 2.5 GB
Plays offline
Yes

Overview

Hohokum is a 2014 art video game developed by Honeyslug and published by Sony Computer Entertainment for PlayStation 3, PlayStation 4, and PlayStation Vita, and by Annapurna Interactive for Microsoft Windows. The player controls a snake-like creature to explore 17 whimsical worlds with no set objectives. The developers, who began development in 2008, compared the concept to flying a kite and were inspired by free London museums, Portmeirion, and indigenous cultures. It was released on August 12, 2014, and features a soundtrack by Ghostly International artists. The game received "generally favorable reviews", as reported by video game review score aggregator Metacritic.

The player-character is a multicolored serpent creature called the "Long Mover" who glides through whimsical game worlds with loose objectives. There is no correct way to play the game, which was designed to be enjoyed without necessarily pursuing objectives. It is non-linear and has no score, time limit, or tutorial. The developer described the game as about "relaxing in a space and just enjoying the experience and the music, instead of trying to complete it to make progress", and an IGN preview said it is "simply about the beauty of exploring". USgamer's Jeremy Parish wrote that the game's challenges were in distinguishing the interactive objects from the environment and then figuring out the function of those interactive objects.

Hohokum is an art game developed by British game developer Honeyslug in collaboration with artist Richard Hogg and Santa Monica Studio beginning in 2008. Hogg and Honeyslug's Ricky Haggett knew each other through a music connection. The two discussed making a game and began to collaborate when Hogg sent images to Haggett, who was experimenting with Adobe Flash. They prototyped a top-down game similar to Flow as well as a platformer with a jetpack, and a mini-golf game. Their first formal collaboration was an entry for Kokoromi's Gamma event in Montreal.

Destructoid's Jordan Devore called Hohokum the "most relaxing game" of E3 2013, and one of his favorites of the show. Polygon selected the game as an E3 2013 Editor's Choice. Jeremy Parish of USgamer thought the game was the most intriguing PlayStation 4 title at the 2013 Tokyo Game Show and praised Sony for highlighting the "decidedly arty" game alongside the console's blockbuster launch titles. He compared the game to a low-stress puzzle in the same design vein of Flower and PixelJunk. Kotaku called the game both the "most confusing game" at E3 2013 and "the weirdest" on the PlayStation 4.

Official trailer

Trailer. Watch on YouTube

Screenshots

Hohokum on PS3, screenshotHohokum on PS3, screenshotHohokum on PS3, screenshotHohokum on PS3, screenshotHohokum on PS3, screenshot

Game details

Genres
Music, Adventure, Indie
Developer
SCE Santa Monica Studio, Honeyslug
Publisher
Sony Computer Entertainment, Annapurna Interactive
Platforms
PlayStation 3, PlayStation 4, Windows, PlayStation Vita
Age rating
ESRB E10+
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
No
Co op
No
Age ratings
PEGI
3
ESRB
E10+

Release dates

PlatformRegionDate
PlayStation 3North America2014-08-12
PlayStation 3Europe / PAL2014-08-13
PlayStation 3Japan2014-08-13

Subscription history

ServiceTierAddedLeft
PlayStation Plus5 May 20151 Jun 2015

Space and patches

Space neededAbout 2.5 GB

Playable today

Playable offline todayYes

Single-player only, with no online features.

QuestionAnswer
Ever released in the storeYes
Playable offline today: campaignYes
Playable offline today: local multiplayerDoes not exist

Online

Plays offlineYes

Credits

Region
US

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