Standard Edition
StandardUS$49.99 at launch
In the box
- Wii disc
- Case with cover art

Animal Crossing: City Folk, released as Animal Crossing: Let's Go to the City in PAL territories, is a 2008 social simulation game developed and published by Nintendo for the Wii console and the third game in the Animal Crossing series. It is also one of the first games that was re-released as a part of the Nintendo Selects collection in 2011.
Simulator
Animal Crossing: City Folk, released as Animal Crossing: Let's Go to the City in PAL territories, is a 2008 social simulation game developed and published by Nintendo for the Wii console and the third game in the Animal Crossing series. It is also one of the first games that was re-released as a part of the Nintendo Selects collection in 2011.
In City Folk, the player character lives in a rural village populated with anthropomorphic animals, taking part in various activities such as collecting and planting. Similar to other games in the Animal Crossing series the game is synced to the Wii system clock and calendar, allowing the game to be played in real-time and affecting the occurrence of in-game events based on the current time of day or season. City Folk uses Nintendo Wi-Fi Connection, allowing players to visit one another's villages via online play. It is compatible with the Wii Speak accessory, which enables voice chat.
City Folk was announced at E3 2008 and released the same year. It received mixed reviews, with critics labelling it too similar to previous Animal Crossing games. City Folk is one of the best-selling games on the Wii, with 3.38 million copies sold worldwide.
Trailer. Watch on YouTube
Animal Crossing: City Folk Gameplay [Wii], The Silent Gaming Fish. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Wii | North America | 2008-11-16 |
| Wii | Japan | 2008-11-20 |
| Wii | Australia | 2008-12-04 |
| Wii | Europe / PAL | 2008-12-05 |
| Wii | South Korea | 2010-01-28 |
| Wii | North America | 2011-05-15 |
| Wii | Europe / PAL | 2011-05-20 |
| Wii | Worldwide | 2014-05-20 |
| Wii | South Korea | 2014-08-28 |
US$49.99 at launch
US$69.99 at launch
Nintendo sent free holiday and promotional items over WiiConnect24. They can no longer be received; items already received can still be ordered from Tom Nook's catalogue.
Playable offline todayPartly
Your own town plays as before; visiting friends online is gone.
| Question | Answer |
|---|---|
| Price at release | US$49.99, 16 November 2008 |
| Ever released on disc | Yes, on Wii disc |
| Ever released in the store | No Never sold as a download. |
| In the store to buy today | No Never sold as a download. |
| Can be downloaded again if you already bought it | Does not exist Never sold as a download. |
| Has online features | Yes Town visits, Wii Speak voice chat, the auction house, WiiConnect24 gifts |
| Online servers running today | Shut down Nintendo Wi-Fi Connection closed on 20 May 2014. |
| Playable offline today: campaign | Yes |
| Playable offline today: online multiplayer | No Online town visits ended on 20 May 2014. |
| Playable offline today: DLC | Partly Only items received before the service ended. |
Plays offlinePartly
| Outlet | Platform | Score | Scale |
|---|---|---|---|
| Metacritic | Wii | 73 | 100 |
| Outlet | Score | Scale |
|---|---|---|
| IGN | 7.5 | 10 |
| Game Informer | 7.5 | 10 |
| Nintendo Life | 7 | 10 |
| Nintendo Power | 8 | 10 |
| Famitsu | 33 | 40 |
| X-Play | 4 | 5 |
| GameTrailers | 7.2 | 10 |
| Role | Name |
|---|---|
| Developer | Nintendo EAD |
| Publisher | Nintendo |
| Directors | Hisashi Nogami, Isao Moro |
| Producer | Katsuya Eguchi |
| Programmer | Kunihiro Komatsu |
| Artists | Ryuji Kobayashi, Tomomi Marunami, Keisuke Umeda, Rikuto Yoshida |
| Writers | Arisa Hosaka, Aya Kyogoku |
| Composers | Manaka Kataoka, Shiho Fujii |
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