Standard Edition
StandardIn the box
- GameCube game disc
- Memory Card 59
- Case with cover art

Animal Crossing, known in Japan as Dōbutsu no Mori, is a social simulation game developed and published by Nintendo. It was first released in 2001 for the Nintendo 64 in Japan, followed by an enhanced port for the GameCube.
Simulator
Animal Crossing, known in Japan as Dōbutsu no Mori, is a social simulation game developed and published by Nintendo. It was first released in 2001 for the Nintendo 64 in Japan, followed by an enhanced port for the GameCube. The GameCube version was localized for North America, Australia, and Europe between 2002 and 2004. It is the first game in the Animal Crossing series.
Animal Crossing features nonlinear gameplay in which the player takes up residence in a village inhabited by anthropomorphic animals. The goal is to save money to pay off the mortgage on the player's house by collecting and selling natural materials. The player can engage in everyday life in the village, interact with the animals, attend events, and contribute to the village's development. The western localization replaces Japanese holidays and cultural references with Western ones.
Animal Crossing was conceived as a role-playing adventure for the 64DD, with the main action taking place in dungeons. However, development was stalled by the repeated delays of the peripheral. Following the move to the standard cartridge format, co-director Katsuya Eguchi decided to refocus the game as a non-linear life simulator, which would carry the themes of family, friendship, and community and allow several players to develop a virtual town at different times.
Gameplay Video. Watch on YouTube
Animal Crossing (GameCube) - No Commentary, Classic Life Sim Gameplay [1 Hour+], Cozy Classic Games. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Nintendo GameCube | North America | 2002-09-16 |
| Nintendo GameCube | Australia | 2003-10-17 |
| Nintendo GameCube | Europe / PAL | 2004-09-24 |
Update patchNo patch
No DLC. Extra items and two NES games, Ice Climber and Mario Bros., came on e-Reader cards.
Playable offline todayYes
No online features. The disc runs on a GameCube or a Wii with GameCube ports.
| Question | Answer |
|---|---|
| Ever released on disc | Yes, on GameCube disc Packed with a Memory Card 59. |
| Ever released in the store | No Only sold on disc. |
| In the store to buy today | No Never sold digitally. |
| Can be downloaded again if you already bought it | Does not exist Never sold digitally. |
| Disc runs with no patch | Yes |
| Disc runs with the final patch | Does not exist No patch was ever released. |
| Has online features | No |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Yes Up to four players share one village, taking turns. Some of the NES games inside are two player. |
| Playable offline today: online multiplayer | Does not exist No online play. |
| Playable offline today: DLC | Does not exist No DLC. |
Plays offlineYes
| Outlet | Platform | Score | Scale |
|---|---|---|---|
| Metacritic | GameCube | 87 | 100 |
| GameRankings | GameCube | 86 | 100 |
| Outlet | Score | Scale |
|---|---|---|
| Game Informer | 9.5 | 10 |
| IGN | 9.1 | 10 |
| GameSpot | 8.1 | 10 |
| GamePro | 4.5 | 5 |
| GameSpy | 4 | 5 |
| Famitsu | 37 | 40 |
| Role | Name |
|---|---|
| Developer | Nintendo EAD |
| Publisher | Nintendo |
| Directors | Katsuya Eguchi, Hisashi Nogami |
| Producer | Takashi Tezuka |
| Programmers | Yuhiki Otsuki, Masaru Nii |
| Artists | Noriko Ikegawa, Yoshihisa Morimoto |
| Writers | Makoto Wada, Kenshiro Ueda, Kunio Watanabe |
| Composers | Kazumi Totaka, Kenta Nagata, Toru Minegishi, Shinobu Tanaka |
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