Standard Edition
StandardIn the box
- Wii disc
- Case with cover art

New Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii.
PlatformAdventure
New Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to New Super Mario Bros., it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released on the Wii U's Virtual Console in 2016, though only in Europe, Australia and Japan. A port in high definition resolution for the Nvidia Shield TV was released only in China in December 2017. Like other side-scrolling Super Mario games, the player controls Mario as he travels eight worlds and fights Bowser's army to save Princess Peach. New Super Mario Bros. Wii was the first Super Mario game to feature simultaneous cooperative multiplayer gameplay; up to four people can play in cooperative and competitive multiplayer modes, taking control of Mario as well as Luigi and two Toads, Yellow Toad and Blue Toad. The game also introduced "Super Guide", which allows the player to watch a computer-controlled character complete a level.
Shigeru Miyamoto had desired to create a Super Mario game with cooperative multiplayer since the series' conception. After failed attempts to integrate cooperative multiplayer into Super Mario 64 due to hardware limitations, he was able to fully explore the concept with the advent of the Wii and its more advanced hardware capabilities. Following the critical and commercial success of New Super Mario Bros., Miyamoto looked to create a follow-up which would also serve as a staple game for its console and achieve similar levels of success. Additionally, after developing it and feeling in retrospect that it was not as challenging as he hoped, Miyamoto designed New Super Mario Bros. Wii with the intent of both higher level of challenge for players who desired one and accessibility for players of all skill levels. Features such as Super Guide and the ability to enter a floating bubble on command and opt out of doing a certain part of a level were added to cater to beginners, whereas other details, such as an award for not prompting the Super Guide block to appear in any level, were added to provide a layer of difficulty. Shiho Fujii and Ryo Nagamatsu composed the game's soundtrack, whereas Koji Kondo, the series' regular composer, served as sound adviser.
The game was announced following a slight drop in profits, with Nintendo hoping its release would help to rejuvenate sales of the Wii. New Super Mario Bros. Wii was both critically and commercially successful, receiving particular praise for the introduction of its multiplayer aspect, while its gameplay and level design were also praised, although some critics were disappointed by its lack of innovation compared to its predecessor and previous Super Mario titles. It received several honors, including the Best Wii Game award from the 2009 Spike Video Game Awards, IGN, and GameTrailers, and is the fourth-best-selling game for the Wii as of March 2021, having sold 30.32 million copies worldwide. In 2012, it was followed by New Super Mario Bros. 2 for the Nintendo 3DS and New Super Mario Bros. U for the Wii U.
Trailer. Watch on YouTube
New Super Mario Bros. Wii - Full Game Walkthrough, packattack04082. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Wii | Australia | 2009-11-12 |
| Wii | North America | 2009-11-15 |
| Wii | Europe / PAL | 2009-11-20 |
| Wii | Japan | 2009-12-03 |
Playable offline todayYes
The whole game and four-player co-op still play.
| Question | Answer |
|---|---|
| Ever released on disc | Yes, on Wii disc |
| Ever released in the store | Yes, 7 January 2016 As a Wii game on the European Wii U eShop; never sold as a download in North America. |
| In the store to buy today | No The Wii U eShop closed on 27 March 2023. |
| Can be downloaded again if you already bought it | Yes European Wii U eShop purchases. |
| Has online features | No |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Yes Up to four players in co-op or competitive play. |
| Playable offline today: online multiplayer | Does not exist No online play. |
Plays offlineYes
| Outlet | Platform | Score | Scale |
|---|---|---|---|
| Metacritic | Wii | 87 | 100 |
| Outlet | Score | Scale |
|---|---|---|
| IGN | 8.9 | 10 |
| GameSpot | 8.5 | 10 |
| Game Informer | 9.25 | 10 |
| Nintendo Life | 10 | 10 |
| Nintendo Power | 9 | 10 |
| Nintendo World Report | 9.5 | 10 |
| Destructoid | 9 | 10 |
| Eurogamer | 9 | 10 |
| Famitsu | 40 | 40 |
| Edge | 7 | 10 |
| Role | Name |
|---|---|
| Developer | Nintendo EAD |
| Publisher | Nintendo |
| Director | Shigeyuki Asuke |
| Producers | Takashi Tezuka, Hiroyuki Kimura |
| Designers | Yusuke Amano, Masanao Arimoto, Shigefumi Hino |
| Programmer | Makoto Sasaki |
| Artist | Michiho Hayashi |
| Composers | Shiho Fujii, Ryo Nagamatsu, Kenta Nagata |
Spotted something that's wrong? Tell me and I'll check it.