Standard Edition
StandardIn the box
- Super Nintendo cartridge
- Box with cover art
- Instruction booklet

About the Super Nintendo Entertainment System
Mega Man X is a 1993 platform game developed and published by Capcom for the Super Nintendo Entertainment System. It was the first Mega Man game for the 16-bit console and the first game in the Mega Man X series, a spin-off of the original Mega Man series that began on the Super NES's predecessor, the Nintendo Entertainment System.
ShooterPlatformAdventure
Mega Man X is a 1993 platform game developed and published by Capcom for the Super Nintendo Entertainment System. It was the first Mega Man game for the 16-bit console and the first game in the Mega Man X series, a spin-off of the original Mega Man series that began on the Super NES's predecessor, the Nintendo Entertainment System. The game takes place a century after the original Mega Man series, and is set in a futuristic world populated by both humans and "Reploids", robots capable of thinking, feeling, and growing like their human creators. Because of these complex attributes, many Reploids are prone to destructive, renegade activity and are thereafter referred to as "Mavericks". The plot of the game follows the protagonist X, the last creation of Dr. Light and an android member of a military task force called the "Maverick Hunters". With the help of his partner Zero, the last creation of Dr. Wily, X must stop Sigma, a powerful Maverick leader, from taking over Earth and committing genocide against humanity.
With the transition to more advanced gaming hardware, series artist Keiji Inafune explained that the development of Mega Man X involved reinventing Mega Man through gameplay expansion and a more mature storyline while still maintaining the basic concepts on which the franchise was built. Much like the NES Mega Man games that came before it, Mega Man X is a platform game where the player takes control of the eponymous character and must complete a set of eight, initial stages in any order desired. Defeating the boss character at the end of each stage grants the player one new weapon that can then be toggled and used at will for the remainder of the game. However, Mega Man X adds a number of new features and makes radical changes to the original gameplay mechanics of previous releases in the series. These include allowing the player to dash along the ground, scale walls, and obtain armor attachments which grant special abilities.
Mega Man X has met with positive reviews for its gameplay, sound, and graphics, as well as its attempt to augment the aging Mega Man franchise. Some critics have listed it as one of the greatest video games ever made. A longterm commercial success on the SNES, Mega Man X has since been ported to personal computers (PCs) and mobile devices, included in the North American Mega Man X Collection for the GameCube and PlayStation 2 (PS2), and released on the Virtual Console download service for the Wii, the Wii U, and the New Nintendo 3DS. The game also received a remake on the PlayStation Portable (PSP) titled Mega Man Maverick Hunter X. Nintendo re-released Mega Man X in September 2017 as part of the company's Super NES Classic Edition, and iam8bit re-released the physical SNES version in September 2018 in celebration of Mega Man's 30th anniversary. The game is also included in the Mega Man X Legacy Collection for the PlayStation 4, Xbox One, Nintendo Switch, and Windows. A sequel, Mega Man X2, was released in 1994.
Announcement Trailer. Watch on YouTube
SNES Longplay [043] Mega Man X, World-of-Longplays. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Super Nintendo | North America | 1994-01-19 |
| Super Nintendo | Europe / PAL | 1994-05-01 |
Update patchNo patch
No DLC. Super Nintendo games had no downloadable content.
Playable offline todayYes
Single player only, with no online features. The cartridge runs on any Super Nintendo, and the game is sold today in Mega Man X Legacy Collection.
| Question | Answer |
|---|---|
| Ever released on disc | Yes, on Super Nintendo cartridge A 30th Anniversary Classic Cartridge reprint came out in 2018. |
| Ever released in the store | Yes, 18 April 2011 On the Wii Virtual Console. Later on the Wii U and New Nintendo 3DS Virtual Console, and in Mega Man X Legacy Collection in 2018. |
| In the store to buy today | Yes, US$19.99 Inside Mega Man X Legacy Collection on Switch, PlayStation 4, Xbox One and PC. The Wii, Wii U and 3DS shops have closed. |
| Can be downloaded again if you already bought it | Yes Wii, Wii U and 3DS Virtual Console purchases can still be downloaded again. |
| Disc runs with no patch | Yes |
| Disc runs with the final patch | Does not exist No patch was ever released. |
| Has online features | No |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist Single player only. |
| Playable offline today: online multiplayer | Does not exist No online play. |
| Playable offline today: DLC | Does not exist No DLC. |
Plays offlineYes
| Outlet | Platform | Score | Scale |
|---|---|---|---|
| GameRankings | SNES | 88.5 | 100 |
| Outlet | Score | Scale |
|---|---|---|
| Electronic Gaming Monthly | 36 | 40 |
| Famitsu | 26 | 40 |
| Game Players | 95 | 100 |
| Super Play | 88 | 100 |
| Nintendo Life | 9 | 10 |
| Role | Name |
|---|---|
| Developer | Capcom |
| Publisher | Capcom |
| Producer | Tokuro Fujiwara |
| Designers | Yoshinori Takenaka, Keiji Inafune, Sho Tsuge, Masayoshi Kurokawa |
| Programmers | Keiji Kubori, Kouichiro Nakamura |
| Artists | Keiji Inafune, Hayato Kaji, Kazunori Tazaki, Tatsuya Yoshikawa |
| Writers | Keiji Inafune, Sho Tsuge |
| Composers | Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takehara, Toshihiko Horiyama |
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