Standard Edition
StandardIn the box
- Game Boy Color cartridge
- Box with cover art
- Instruction booklet

Super Mario Bros. Deluxe is the 1999 Game Boy Color version of Super Mario Bros., with The Lost Levels to unlock, a two-player race mode, challenges and Game Boy Printer extras.
Platform
Super Mario Bros. is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). Directed and produced by Shigeru Miyamoto, it is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling stages while avoiding hazards such as enemies and pits and collecting power-ups such as the Super Mushroom, Fire Flower, and Starman.
Miyamoto and Takashi Tezuka designed Super Mario Bros. as a culmination of the team's experience working on Devil World and the side-scrollers Excitebike and Kung Fu. Miyamoto wanted to create a more colorful platform game with a scrolling screen and larger characters. The team designed the first level, World 1-1, as a tutorial for platform gameplay. Koji Kondo's soundtrack is one of the earliest in video games, making music a centerpiece of the design.
Super Mario Bros. was released in September 1985 in Japan for the Famicom, the Japanese version of the NES. Following a US test market release for the NES, it was converted to international arcades on the Nintendo VS. System in early 1986. The NES version was released in North America that year and in PAL regions in 1987. It has been rereleased on most Nintendo systems.
Gameplay Video. Watch on YouTube
Game Boy Color Longplay [030] Super Mario Bros Deluxe, World-of-Longplays. Watch on YouTube
| Platform | Region | Date |
|---|---|---|
| Game Boy Color | North America | 1999-05-10 |
| Game Boy Color | Europe / PAL | 1999-07-01 |
| Game Boy Color | Australia | 1999-07-01 |
| Game Boy Color | Japan | 2000-03-01 |
Update patchNo patch
No DLC. Game Boy Color games had no downloadable content.
Playable offline todayYes
No online features; every mode works today on a Game Boy Color or Game Boy Advance. The race mode needs a second copy and a link cable.
| Question | Answer |
|---|---|
| Ever released on disc | Yes, on Game Boy Color cartridge |
| Ever released in the store | Yes, 25 December 2014 On the Nintendo 3DS Virtual Console. |
| In the store to buy today | No The 3DS shop has closed. |
| Can be downloaded again if you already bought it | Yes 3DS Virtual Console purchases can still be downloaded again. |
| Disc runs with no patch | Yes |
| Disc runs with the final patch | Does not exist No patch was ever released. |
| Has online features | No |
| Online servers running today | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Yes Two players race through Vs. levels by Game Link Cable. |
| Playable offline today: online multiplayer | Does not exist No online play. |
| Playable offline today: DLC | Does not exist No DLC. |
Plays offlineYes
| Outlet | Platform | Score | Scale |
|---|---|---|---|
| GameRankings | Game Boy Color | 92 | 100 |
| Outlet | Score | Scale |
|---|---|---|
| IGN | 10 | 10 |
| GameSpot | 9.9 | 10 |
| Game Informer | 9.25 | 10 |
| Nintendo Life | 10 | 10 |
| Role | Name |
|---|---|
| Developer | Nintendo R&D2 |
| Publisher | Nintendo |
| Director | Toshiaki Suzuki |
| Producers | Masayuki Uemura, Kazuhiko Taniguchi |
| Original game designers | Shigeru Miyamoto, Takashi Tezuka |
| Composers | Yuichi Ozaki, Masami Yone |
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