
LIMBO
Limbo is a puzzle-platform video game with horror elements developed by independent studio Playdead and originally published by Microsoft Game Studios for the Xbox 360. The game was released in July 2010 on Xbox Live Arcade, and it has since been ported by Playdead to several other systems, including the PlayStation 3, Linux, Android and Microsoft Windows.
PlatformPuzzleAdventureIndie
- Trophies
- 13
- Platinum possible
- No platinum
- Space needed
- About 94 MB
- Time to beat
- about 3.6 hours
- Plays offline
- Yes
Overview
Limbo is a puzzle-platform video game with horror elements developed by independent studio Playdead and originally published by Microsoft Game Studios for the Xbox 360. The game was released in July 2010 on Xbox Live Arcade, and it has since been ported by Playdead to several other systems, including the PlayStation 3, Linux, Android and Microsoft Windows. Limbo is a 2D side-scroller, incorporating a physics system that governs environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as he searches for his sister. The developer built the game's puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play "trial and death" and used gruesome imagery for the boy's deaths to steer the player from unworkable solutions.
The game is presented in monochromatic tones, using lighting, film grain effects and minimal ambient sounds to create an eerie atmosphere often associated with the horror genre. Journalists praised the dark presentation, describing the work as comparable to film noir and German Expressionism. Based on its aesthetics, reviewers classified Limbo as an example of video games as an art form.
Limbo received critical acclaim, but its minimal story polarised critics; some critics found the open-ended work to have deeper meaning that tied well with the game's mechanics, while others believed the lack of a significant plot and abrupt ending detracted from the game. A common point of criticism from reviewers was that the high cost of the game relative to its short length might deter players from purchasing the title, but some reviews proposed that Limbo had an ideal length. The game has been listed among the greatest games of all time.
Official trailer
Trailer. Watch on YouTube
Screenshots
Game details
- Genres
- Platform, Puzzle, Adventure, Indie
- Developer
- Playdead
- Publisher
- Microsoft Game Studios, Playdead
- Engine
- Custom Engine
- Platforms
- PlayStation 3, PlayStation 4, Windows, PlayStation Vita, Xbox 360, Xbox One
- Age rating
- ESRB T
- Modes
- Single player
- Yes
- Local multiplayer
- No
- Online multiplayer
- No
- Co op
- No
- Age ratings
- PEGI
- 16
- GRAC
- 15+
- ESRB
- T
- ACB
- MA 15+
- CLASS IND
- 14
- CERO
- D
- USK
- 16
Release dates
| Platform | Region | Date |
|---|---|---|
| PlayStation 3 | Europe / PAL | 2011-01-20 |
| PlayStation 3 | North America | 2011-07-19 |
| PlayStation 3 | Japan | 2011-08-04 |
Trophies
Trophies13
Platinum possibleNo platinum
- Platinum
- 0
- Gold
- 1
- Silver
- 3
- Bronze
- 9
- Total
- 13
- Points
- 315
- 100% time
- 10 hours
- Difficulty
- 5 out of 10
- Playthroughs for 100%
- 3
- Online trophies
- 0
- DLC has trophies
- No
- Missable trophies
- 0
-
Wrong Way
That's not right
Bronze 47.8% of players
-
Altitude is Attitude
Exploration off the ground
Bronze 48.2% of players
-
It's Stuck
Prepare a dry landing
Bronze 11% of players
-
Urban Exploration
Involves heavy lifting
Bronze 23.2% of players
-
Alone in the Dark
Beneath the arthropod
Bronze 30.3% of players
-
Climbing the Cog
Don't pull the lever just because you can
Bronze 10.5% of players
-
Backtracking
Ride the crates
Bronze 21.4% of players
-
Guided by Sparks
The crate is key
Bronze 24.3% of players
-
Under Ground
Vertical passageway
Bronze 13.8% of players
-
Going Up
Don't let gravity keep you down
Silver 11.6% of players
-
Where Credit is Due
Perseverance has its own reward
Silver 39.3% of players
-
No Point in Dying
Complete the game in one sitting with five or less deaths
Silver 2% of players
-
DING!
Running off will get you nowhere
Gold 6.9% of players
Space and patches
Space neededAbout 94 MB
Playable today
Playable offline todayYes
Single-player only, with no online features.
| Question | Answer |
|---|---|
| Price at release | US$14.99, 19 July 2011 |
| Ever released on disc | No |
| Ever released in the store | Yes |
| In the store to buy today | Yes |
| Disc runs with no patch | Does not exist |
| Disc runs with the final patch | Does not exist |
| Playable offline today: campaign | Yes |
| Playable offline today: local multiplayer | Does not exist |
| Playable offline today: DLC | Does not exist |
Online
Plays offlineYes
Staff and cast
- Studio
- Playdead
- Publisher
- Microsoft Game Studios, Playdead
- Director
- Arnt Jensen
- Producer
- Dino Patti, Mads Wibroe
- Designers
- Jeppe Carlsen
- Programmer
- Thomas Krog
- Composer
- Martin Stig Andersen
- Artists
- Morten Christian Bramsen, Stine Sørensen
Credits
- Publisher
- Microsoft Game Studios, Playdead
- Developer
- Playdead
- Released
- 2011-07-19
- Age rating
- ESRB T
- Region
- US
- Time to beat
- about 3.6 hours
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