
Overview
Midnight Club II is a 2003 racing video game developed by Rockstar San Diego and published by Rockstar Games for PlayStation 2, Xbox and Microsoft Windows. It is the sequel to Midnight Club: Street Racing and the first in the series to feature motorcycles. Players can race through the cities of Los Angeles, Paris, and Tokyo. The game received positive reviews.
Races (Career and Arcade) consist of a series of checkpoints, represented by columns of light. In most races, the order in which the checkpoints must be cleared is prescribed. In this case, a transparent, glowing arrow points to the next checkpoint. In a few other races, the checkpoints may be cleared in any order. In that case, the arrow spins randomly without pointing in any particular direction.
Some areas can be driven upon that are not intended for such use outside of a computer game. Examples are escalators, roofs, railways and riverbeds and many ramps. However, many areas that would be drivable in reality, for example entrances and some stairs, are fenced off with invisible barriers. In some areas, the player can jump or drop down. Using this to the player's advantage can be necessary in order to win a race.
The game was met with positive reception. Metacritic gave it a score of 85 out of 100 for the PlayStation 2 version 86 out of 100 for the Xbox version, and 81 out of 100 for the PC version.
Official trailer
Game intro. Watch on YouTube
Screenshots
Game details
- Genres
- Racing, Arcade
- Developer
- Rockstar San Diego
- Publisher
- Take-Two Interactive, Rockstar Games
- Series
- Midnight Club
- Engine
- Angel (AGE)
- Platforms
- Xbox, PlayStation 3, Windows, PlayStation 2
- Age rating
- ESRB T
- Modes
- Single player
- Yes
- Local multiplayer
- No
- Online multiplayer
- Yes
- Co op
- No
- Age ratings
- PEGI
- 16
- ESRB
- T
Release dates
| Platform | Region | Date |
|---|---|---|
| PlayStation 3 | Worldwide | 2013-12-31 |
Playable today
| Question | Answer |
|---|---|
| Has online features | Yes |
Credits
- Region
- US
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