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Psychonauts

Psychonauts is a 2005 platform game developed by Double Fine Productions and published by Majesco for Microsoft Windows, Xbox, and PlayStation 2. The game follows Razputin "Raz" Aquato, a young boy gifted with psychic abilities, who runs away from a circus to try to sneak into a summer camp for those with similar powers to become a "Psychonaut", a spy with psychic abilities.

PlatformPuzzleAdventure

Achievements
No trophy list
Time to beat
about 13.6 hours
Plays offline
Yes

Overview

Psychonauts is a 2005 platform game developed by Double Fine Productions and published by Majesco for Microsoft Windows, Xbox, and PlayStation 2. The game follows Razputin "Raz" Aquato, a young boy gifted with psychic abilities, who runs away from a circus to try to sneak into a summer camp for those with similar powers to become a "Psychonaut", a spy with psychic abilities. He finds that there is a sinister plot occurring at the camp that only he can stop. The game is centered on exploring the strange and imaginative minds of various characters that Raz encounters as a Psychonaut-in-training/"Psycadet" to help them overcome their fears or memories of their past, so as to gain their help and progress in the game. Raz gains use of several psychic abilities during the game that are used for both attacking foes and solving puzzles.

Psychonauts was based on an abandoned concept that Double Fine founder Tim Schafer had during his previous development of Full Throttle. The game was initially backed by Microsoft's Ed Fries as a premiere title for the original Xbox console, but several internal and external issues led to difficulties for Double Fine in meeting various milestones and responding to testing feedback. Following Fries' departure in 2004, Microsoft dropped the publishing rights, making the game's future unclear. Double Fine was able to secure Majesco as a publisher a few months later allowing them to complete the game after four and a half years of development.

The game was well received, but publisher Majesco encountered a severe financial loss after the game's release and departed from the video game market. Psychonauts has earned a number of industry awards and gained a cult following. It has since been cited as one of the greatest video games ever made. In 2011, Double Fine acquired the rights for the title, allowing the company to republish the title through digital distribution with updates for modern gaming systems and ports for Mac OS X and Linux. Double Fine reported that their own sales of the game have far exceeded what was initially sold on its original release, with cumulative sales of nearly 1.7 million as of December 2015. A sequel, Psychonauts 2, was announced at The Game Awards in December 2015 and was released on August 25, 2021.

Official trailer

Trailer. Watch on YouTube

Screenshots

Psychonauts on Xbox, screenshotPsychonauts on Xbox, screenshotPsychonauts on Xbox, screenshotPsychonauts on Xbox, screenshotPsychonauts on Xbox, screenshot

Game details

Genres
Platform, Puzzle, Adventure
Developer
Double Fine Productions
Publisher
THQ, Double Fine Productions
Series
Psychonauts
Age rating
ESRB T
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
No
Co op
No
Platforms
  • Xbox
  • PlayStation 3
  • PlayStation 4
  • Windows
  • Xbox 360
  • Xbox One
  • PlayStation 2
Age ratings
ESRB
T
USK
12
CLASS IND
12
ACB
M
GRAC
15+
PEGI
12

Release dates

PlatformRegionDate
XboxNorth America2005-04-19
XboxEurope / PAL2006-02-10

Achievements

AchievementsNo trophy list

Playable today

Playable offline todayYes

Single-player only, with no online features.

QuestionAnswer
Playable offline today: campaignYes
Playable offline today: local multiplayerDoes not exist

Online

Plays offlineYes

Credits

Publisher
THQ, Double Fine Productions
Developer
Double Fine Productions
Released
2005-04-19
Age rating
ESRB T
Region
US
Time to beat
about 13.6 hours

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