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Nintendo 64

Super Mario 64

Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. It is the first Super Mario game to feature 3D graphics, combining traditional Super Mario gameplay, visual style, and characters in a large open world.

PlatformAdventure

Update patch
No patch
Time to beat
about 13 hours
Plays offline
Yes

Overview

Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. It is the first Super Mario game to feature 3D graphics, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser invades Princess Peach's castle, kidnaps her, and hides the castle's Power Stars in different worlds inside magical paintings. As Mario, the player traverses levels and collects Power Stars to unlock areas of the castle, reach Bowser and rescue Peach.

Director Shigeru Miyamoto conceived a 3D Super Mario game during the production of Star Fox (1993). The team spent about one year on design and twenty months on production, starting with the virtual camera system. The team continued with illustrating the 3D character models and refining sprite movements. Yoji Inagaki recorded the sound effects, and the score was composed by Koji Kondo.

Super Mario 64 was highly anticipated, boosted by advertising campaigns and showings at the 1996 E3 trade show. It was released in Japan and North America in 1996 and PAL regions in 1997 to acclaim, with reviewers praising its ambition, visuals, level design, and gameplay; however, some criticized its camera system. It is the best-selling Nintendo 64 game, with nearly twelve million copies sold by 2015.

Official trailer

Trailer. Watch on YouTube

Gameplay

Super Mario 64 - N64 Gameplay, N64guide. Watch on YouTube

Screenshots

Super Mario 64 on Nintendo 64, screenshotSuper Mario 64 on Nintendo 64, screenshotSuper Mario 64 on Nintendo 64, screenshotSuper Mario 64 on Nintendo 64, screenshotSuper Mario 64 on Nintendo 64, screenshotSuper Mario 64 on Nintendo 64, screenshot

Game details

Genres
Platform, Adventure
Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo
Series
Super Mario
Engine
Super Mario 64 Engine
Platforms
Wii, Nintendo 64, Wii U
Age rating
ESRB E
Modes
Single player
Yes
Local multiplayer
No
Online multiplayer
No
Co op
No
Age ratings
CERO
A
ACB
G
PEGI
3
ESRB
E
USK
0

Release dates

PlatformRegionDate
Nintendo 64Japan1996-06-23
Nintendo 64Brazil1996-09-29
Nintendo 64North America1996-09-29
Nintendo 64Europe / PAL1997-03-01
Nintendo 64Australia1997-03-01

Editions

Standard Edition

Standard

In the box

  • Nintendo 64 cartridge
  • Cardboard box with cover art
  • Instruction booklet

Players Choice

In the box

  • Nintendo 64 cartridge
  • Players Choice box

Rumble Pak Version

In the box

  • Nintendo 64 cartridge
  • Box with cover art

Standard Edition

Standard

In the box

  • Nintendo 64 cartridge
  • Cardboard box with cover art

Check out the store

Space and patches

Update patchNo patch

DLC

No DLC. Nintendo 64 games had no downloadable content.

Playable today

Playable offline todayYes

Single player only, with no online features. The cartridge runs on any Nintendo 64, and the game is on Nintendo Switch Online + Expansion Pack.

QuestionAnswer
Ever released on discYes, on Nintendo 64 cartridge
Ever released in the storeYes, 19 November 2006
On the Wii Virtual Console. Later on the Wii U Virtual Console in 2015, in Super Mario 3D All-Stars on Switch in 2020, and in the Nintendo 64 library of Nintendo Switch Online + Expansion Pack in 2021.
In the store to buy todayNo
The Wii and Wii U shops have closed and Super Mario 3D All-Stars left sale on 31 March 2021. Playable with a Nintendo Switch Online + Expansion Pack membership.
Can be downloaded again if you already bought itYes
Wii and Wii U Virtual Console purchases can still be downloaded again. The Nintendo Switch Online version needs an active Expansion Pack membership.
Disc runs with no patchYes
Disc runs with the final patchDoes not exist
No patch was ever released.
Has online featuresNo
Online servers running todayDoes not exist
Playable offline today: campaignYes
Playable offline today: local multiplayerDoes not exist
Single player only.
Playable offline today: online multiplayerDoes not exist
No online play.
Playable offline today: DLCDoes not exist
No DLC.

Online

Plays offlineYes

Reception

Aggregates
OutletPlatformScoreScale
MetacriticNintendo 6494100
Critics
OutletScoreScale
Famitsu3940
IGN9.810
GameSpot9.410
N64 Magazine96100
Hyper95100
GamePro55
Next Generation55
Computer and Video Games55
AllGame55

Staff and cast

Staff
RoleName
DeveloperNintendo EAD
PublisherNintendo
DirectorShigeru Miyamoto
ProducerShigeru Miyamoto
DesignersYoichi Yamada, Yasuhisa Yamamura, Takashi Tezuka, Kenta Usui, Naoki Mori, Yoshiki Haruhana, Makoto Miyanaga, Katsuhiko Kanno
ProgrammersYasunari Nishida, Yoshinori Tanimoto, Hajime Yajima, Daiki Iwamoto, Toshio Iwawaki, Takumi Kawagoe, Giles Goddard
ArtistsShigefumi Hino, Hisashi Nogami, Yoshiaki Koizumi, Hideki Fujii, Satoru Takizawa, Masanao Arimoto, Tomoaki Kuroume, Yusuke Nakano, Yoichi Kotabe
WriterLeslie Swan
ComposerKoji Kondo

Notes for collectors

  • A North American launch game for the Nintendo 64, and the best-selling game on the console with 11.9 million copies by 2015.
  • Its free camera and analogue stick movement set the pattern for 3D platform games.
  • Japan got a Rumble Pak Version in July 1997 that fixed bugs, added rumble and used the English voice acting. The 3D All-Stars release is based on it.
  • A blurry courtyard sign reading L is real 2401 started the rumour that Luigi could be unlocked. He cannot.
  • Reissued in the Players Choice line in North America and as a Million Seller in Australia.

Credits

Publisher
Nintendo
Developer
Nintendo Entertainment Analysis & Development
Director
Shigeru Miyamoto
Released
1996-09-29
Age rating
ESRB E
Region
US
Time to beat
about 13 hours

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